Post by spannernick on Jul 19, 2020 16:43:38 GMT
*********************PCUAEManager***************************
***********PROJECT CAROUSEL USB Anniversary Edition***************
====================================================
AND




You might not be able to see the images above, it might be cause the add blocker your using think they are adverts.
You need the full version first cause it has Java Runtime included and PCUAE Manager don't work without it.
WIKI is here... github.com/CommodoreOS/PCUAE/wiki
PCUAE Sites have now been closed down, sorry about this but its the best way forward.
PCUAE is now on here and Github only, back to how it was originally.
You should now only download this once cause it can now update itself, only will need to re download this again if full setup has been updated.
This now has a new setup file for you to download and install below.
You will need this for PCUAE Manager to work.
PCUAEManager Full release available for download Here
You can install PCUAE inside PCUAE Manager and it will download it from GitHub.
PCUAE releases are downloadable from GitHub Here
PCUAE AIO 3.1.0 beta is here now for download
thec64community.online/post/12790
======================================================================================================================
PCUAE Info
==============
PCUAE WIKI IS Here... github.com/CommodoreOS/PCUAE/wiki
If there is anything in PCUAE thats is not covered in the WIKI, I might of just forgot to add it, let me know I will update the Wiki with it as soon as I can, I can not always remember what I have added and cause I am working on PCUAE most of the time I do not have the time to update the WIKI as quick as I would like.
How to install PCUAE
==============
To install PCUAE download PCUAE Manager.
Open PCUAE Manager and click on the PCUAE Tab and you will see PCUAE Install to a USB drive, click on that item.
PCUAE Manager will then ask if you want to download PCUAE, click on Yes Button and it will start downloading the latest version, it will not take long about 3 minutes on fast broadband, then it will ask do you want to install PCUAE, click on Yes button again to start the setup so you can install PCUAE.
For a more in depth look then look at the PCUAE Walkthrough here… thec64community.online/thread/1005/pcuae-walkthrough
Fixed The Mode Changer so now works fine, added The Mode Changer and TheCarousel Version Changer to THEC64 Joystick Triangle buttons.
Press and hold Menu button and then press the LT(Left Triangle) button for TheCarousel Version Changer, this will work only on PCUAE Mode, this will change to the Go back to PCUAE Mode shortcut, if you load another Mode, if your in Atari Mode and press the Menu and TL button then it will go back to to PCUAE Mode.
Press and hold Menu button and then press the RT(Right Triangle) button for The Mode Changer, you can still use the CTRL keys too.
Autoboot Mode is now in The Mode Changer so can now be activated/deactivated or enabled/disabled.
When you load up The Mode Changer, it will now check to see if Autoboot Mode is activated and what Modes are installed on the PCUAE USB Drive before loading the Mode Changer Menu.
Sorting out any bugs that needed fixing before its release.
For THEC64 Mini only - in PCUAE - You can now play VIC20 games on the carousel...
(thanks jj0), if you export the games from PCUAE Manager then when you select a VIC20 Gamelist with Carousel Gamelist Changer, it will automatically switch to the VIC20 Carousel for THEC64 Maxi(Amora) so you can load the VIC-20 games on THEC64 Mini, plus it changes the background music so you know its changed, it changes to the VIC-20 music by Boray.
How it works is by looking to see what Carousel Info Game Slot its using via `/usr/share/the64/games` and it looks for the VIC20.tsg file so if you change the VIC20 first slot(Carousel Info Game Slot) to something else and then the name of the tsg file changes then it will stop working and will not switch, it looks for its tsg file name then changes the carousel to the VIC20 Carousel and enables the VIC20 fix for THEC64 Mini, before loading the VIC20 Gamelist, if you then load a C64 gamelist then it will be back to normal and on THEC64 Mini(Argent) carousel again.
You can switch the VIC20 Carousel on or off too by enabling or disabling it in the Carousel Changer and it will enable it on all THEC64 Maxi/THEVIC20 Carousels in the Carousel Changer from 1.3.2 to 1.6.1, you might find somethings are not working properly like `Can't read USB stick` and the C64 emulator black screen bug, this is why you can turn it on or off, I could not fix them yet, trying to find out why it acts different in PCUAE and can not workout why. C64 Emulator and USB stick working now.
You can now use THEC64 Joystick in PCUAE Options Menu, TheCarousel Version Changer and The Mode Changer in THEC64 and now THEA500 Mini.
You can now refresh the carousel if you have a problem with it loading up, a black screen, just press when your on the carousel CTRL+0 and it will restart the carousel for you.
You can now do everything you can do on THEC64 Maxi now on THEC64 Mini within PCUAE....
To start a Mode ...say... VICE Mode
Make sure you install the Mode you want to use first from the PCUAE Manager if its not installed already
RT = Right Triangle button, Menu = The Menu button on THEC64 Joystick.
1. Start Mode Changer - Press and hold down CTRL(Menu)key and then press F5(RT Button)key and hold down both keys(buttons) for about 2 seconds.
2. Wait for it to load, it will check to see what Modes are installed first and show it on the screen, then load the Mode Changer, now use CRSR keys and SHIFT to navigate the Mode Changer Menu or use THEC64 Joystick and highlight option 2 - VICE Mode then press RETURN(Left Fire button)
3. VICE Mode will load and you notice the machine doing a reboot then maybe take 30 seconds to boot VICE Mode, you should then see the C64 Screen on your screen.
4. Press Menu button to get to the VICE Menu if you want to load a D64/CRT images or want to get to VICE Settings.
5. To switch VICE Emulators use CTRL and number keys 1 to 7 to change the emulator.
Points 1 and 2 you can start any Mode this way, instead of VICE Mode select another Mode and do the same thing as 1. and 2.
PCUAE Manager Info(old)
=================
There is a folder inside PCUAE Manager called pcuae-install where it download PCUAE, so it stores the setup it has downloaded, it needs clearing out every now and then cause the folder will get big like will be like 2 GB or more, so for now until a solution, can you please delete all the setups in the folder otherwise it will use more space on your hard drive.
The Game Views now have the Carousel Info Game Slot included, they are the game slots that show what carousel your on and show some info on what shortcut keys to press in PCUAE.
.
PCUAE manager full install just been updated to update3, it now includes the game Sonic The Hedgehog 64.
PCU Game Manager is now renamed to PCUAE Manager. The main exe file is also renamed from PCUGameManager.exe to PCUAEManager.exe.
New features:
2.2.0
New features:
Creation of info slots: New menu item for adding an info slot for the current game view. An info slot is like a title for a Carousel. Info slots are only shown for the view they are created for. It is possible to choose if the gamelist name shall be added as an overlay to the screenshot when adding a new screenshot. Default cover/screenshots are used, they can be edited just like any other game entry.
A check for a newer version of the PCUAE main install is performed at startup.
Support for mouse configuration for joystick ports that was added in the 1.6.1 firmware. A new checkbox is added to the joystick configuration panes for choosing mouse.
A link to the PCUAE Wiki is available in the help menu
When exporting or importing games or saved states a check is done if a PCUAE USB is currently available on any drive. The import/export dir is chosen automatically if a USB is available.
Fixes:
Generated .tsg files always use UTF-8 character encoding. Fixes a problem where texts where shown incorrectly in the carousel for specific languages.
2.2.1
Fixes:
Info slots for a specific view where shown for other views in some circumstances.
Info slots are deleted when a gamelist view is deleted from the database.
Other Fixes:
Here is the PCUAE Walkthrough just in case you need it... thec64community.online/thread/1005/project-carousel-usb-1-walkthrough
PCUAE WIKI is here... projectcarouselusb.online/help-2
The Carousel Info Game Slots(like: Favorites, 0 to G screens and so on) will now be included.
This was designed to work with Project Carousel USB Anniversary Edition, which is now included with PCU Manager.
You can make CJM files in PCUAEM now for the File Loader or Classic Mode so you can store your favourite games so if you want to switch games, PCUAE Manager is like a database for C64 and VIC20 Games, it has a better GUI then some of the other databases out there now.
Other features:
Game view improvements:
I have tested the gamebase import function with both Gamebase64 and gamebase Vic-20. If you find any bugs or problems post here.
Other stuff:
The help documentation has been updated for exporting games.
Tip: Gamebase 64 version 17 is out (the site has already been updated, offline version is probably available soon), so now you can import a lot of new games :)out the new scraper sites. I also updated the help documentation a bit with info about the scrapers.
I have updated the documentation on the wiki (opened by F1) a bit for importing/exporting games.
Current features:
Some small bug fixes:
The first fix is useful if you like to do some custom gamelist entries like this:

How to install PCUAEM
================
Run "pcuaio-pcum-2.0.0-setup.exe" to install PCUAE Manager, you don't have to install PCUAE now, you install it inside PCUAE Manager.
It will install PCUGM, in "PCUAE Manager" folder in "C:\Games\Project Carousel USB - AIO" first, (you can change its location if you want, If you want it installed somewhere else, it dose not need to be on your C:\ drive, DO NOT install it in Program Files, you will start to have problems with Admin rights, Oces its install thats it now install PCUAE from inside PCUAE Manager by click on the PCUAE Tab.
It now has a desktop shortcut.lnk file that connected to "PCUAEManager.exe" thats in "PCUAE Manager" folder that it adds to your desktop..
its called "PCUAE Manager", if you extract the files with Winrar or 7zip this will not be added, it only works in the install setup SFX.
Because its a Self Extracting Archive you can open it up with Winrar and 7zip.
PCUAE will need to be installed on a USB Stick/SD Card 1GB or greater and from inside PCUAE Manager.
More on PCUAE look here.
Please have a try!
If you find any bugs please report an issue for it here: Github issues or in this thread.
For ideas and discussions you can post in this forum or here: Github discussions
For Project Carousel USB bug reports or discussions post it in its thread here: PCU Thread
lantzelot and spannernick

***********PROJECT CAROUSEL USB Anniversary Edition***************
====================================================




You might not be able to see the images above, it might be cause the add blocker your using think they are adverts.
You need the full version first cause it has Java Runtime included and PCUAE Manager don't work without it.
WIKI is here... github.com/CommodoreOS/PCUAE/wiki
PCUAE Sites have now been closed down, sorry about this but its the best way forward.
PCUAE is now on here and Github only, back to how it was originally.
You should now only download this once cause it can now update itself, only will need to re download this again if full setup has been updated.
This now has a new setup file for you to download and install below.
You will need this for PCUAE Manager to work.
PCUAEManager Full release available for download Here
You can install PCUAE inside PCUAE Manager and it will download it from GitHub.
PCUAE releases are downloadable from GitHub Here
PCUAE AIO 3.1.0 beta is here now for download
thec64community.online/post/12790
======================================================================================================================
PCUAE Info
==============
PCUAE WIKI IS Here... github.com/CommodoreOS/PCUAE/wiki
If there is anything in PCUAE thats is not covered in the WIKI, I might of just forgot to add it, let me know I will update the Wiki with it as soon as I can, I can not always remember what I have added and cause I am working on PCUAE most of the time I do not have the time to update the WIKI as quick as I would like.
How to install PCUAE
==============
To install PCUAE download PCUAE Manager.
Open PCUAE Manager and click on the PCUAE Tab and you will see PCUAE Install to a USB drive, click on that item.
PCUAE Manager will then ask if you want to download PCUAE, click on Yes Button and it will start downloading the latest version, it will not take long about 3 minutes on fast broadband, then it will ask do you want to install PCUAE, click on Yes button again to start the setup so you can install PCUAE.
For a more in depth look then look at the PCUAE Walkthrough here… thec64community.online/thread/1005/pcuae-walkthrough
Fixed The Mode Changer so now works fine, added The Mode Changer and TheCarousel Version Changer to THEC64 Joystick Triangle buttons.
Press and hold Menu button and then press the LT(Left Triangle) button for TheCarousel Version Changer, this will work only on PCUAE Mode, this will change to the Go back to PCUAE Mode shortcut, if you load another Mode, if your in Atari Mode and press the Menu and TL button then it will go back to to PCUAE Mode.
Press and hold Menu button and then press the RT(Right Triangle) button for The Mode Changer, you can still use the CTRL keys too.
Autoboot Mode is now in The Mode Changer so can now be activated/deactivated or enabled/disabled.
When you load up The Mode Changer, it will now check to see if Autoboot Mode is activated and what Modes are installed on the PCUAE USB Drive before loading the Mode Changer Menu.
Sorting out any bugs that needed fixing before its release.

How it works is by looking to see what Carousel Info Game Slot its using via `/usr/share/the64/games` and it looks for the VIC20.tsg file so if you change the VIC20 first slot(Carousel Info Game Slot) to something else and then the name of the tsg file changes then it will stop working and will not switch, it looks for its tsg file name then changes the carousel to the VIC20 Carousel and enables the VIC20 fix for THEC64 Mini, before loading the VIC20 Gamelist, if you then load a C64 gamelist then it will be back to normal and on THEC64 Mini(Argent) carousel again.
You can switch the VIC20 Carousel on or off too by enabling or disabling it in the Carousel Changer and it will enable it on all THEC64 Maxi/THEVIC20 Carousels in the Carousel Changer from 1.3.2 to 1.6.1, you might find somethings are not working properly like `Can't read USB stick` and the C64 emulator black screen bug, this is why you can turn it on or off, I could not fix them yet, trying to find out why it acts different in PCUAE and can not workout why.
You can now use THEC64 Joystick in PCUAE Options Menu, TheCarousel Version Changer and The Mode Changer in THEC64 and now THEA500 Mini.
You can now refresh the carousel if you have a problem with it loading up, a black screen, just press when your on the carousel CTRL+0 and it will restart the carousel for you.
You can now do everything you can do on THEC64 Maxi now on THEC64 Mini within PCUAE....

To start a Mode ...say... VICE Mode
Make sure you install the Mode you want to use first from the PCUAE Manager if its not installed already
RT = Right Triangle button, Menu = The Menu button on THEC64 Joystick.
1. Start Mode Changer - Press and hold down CTRL(Menu)key and then press F5(RT Button)key and hold down both keys(buttons) for about 2 seconds.
2. Wait for it to load, it will check to see what Modes are installed first and show it on the screen, then load the Mode Changer, now use CRSR keys and SHIFT to navigate the Mode Changer Menu or use THEC64 Joystick and highlight option 2 - VICE Mode then press RETURN(Left Fire button)
3. VICE Mode will load and you notice the machine doing a reboot then maybe take 30 seconds to boot VICE Mode, you should then see the C64 Screen on your screen.
4. Press Menu button to get to the VICE Menu if you want to load a D64/CRT images or want to get to VICE Settings.
5. To switch VICE Emulators use CTRL and number keys 1 to 7 to change the emulator.
Points 1 and 2 you can start any Mode this way, instead of VICE Mode select another Mode and do the same thing as 1. and 2.
PCUAE Manager Info(old)
=================
There is a folder inside PCUAE Manager called pcuae-install where it download PCUAE, so it stores the setup it has downloaded, it needs clearing out every now and then cause the folder will get big like will be like 2 GB or more, so for now until a solution, can you please delete all the setups in the folder otherwise it will use more space on your hard drive.
The Game Views now have the Carousel Info Game Slot included, they are the game slots that show what carousel your on and show some info on what shortcut keys to press in PCUAE.
.
PCUAE manager full install just been updated to update3, it now includes the game Sonic The Hedgehog 64.
PCU Game Manager is now renamed to PCUAE Manager. The main exe file is also renamed from PCUGameManager.exe to PCUAEManager.exe.
New features:
- Installation of PCUAE and the different Mode packs. A new menu option "PCUAE" is available. The different install options in the menu automatically download the setup file and launches it from the manager.
- Automatic updates of the PCUAE manager. A check for new versions is perfomed everytime the manager is started. It will download a new version and launch an updater to eliminate the need to copy the exe file manually.
- New feature to swap the game file with the first saved state for a specific game to fix NTSC/PAL issues. Available in the tools menu. More information about this is available here.
2.2.0
New features:
Creation of info slots: New menu item for adding an info slot for the current game view. An info slot is like a title for a Carousel. Info slots are only shown for the view they are created for. It is possible to choose if the gamelist name shall be added as an overlay to the screenshot when adding a new screenshot. Default cover/screenshots are used, they can be edited just like any other game entry.
A check for a newer version of the PCUAE main install is performed at startup.
Support for mouse configuration for joystick ports that was added in the 1.6.1 firmware. A new checkbox is added to the joystick configuration panes for choosing mouse.
A link to the PCUAE Wiki is available in the help menu
When exporting or importing games or saved states a check is done if a PCUAE USB is currently available on any drive. The import/export dir is chosen automatically if a USB is available.
Fixes:
Generated .tsg files always use UTF-8 character encoding. Fixes a problem where texts where shown incorrectly in the carousel for specific languages.
2.2.1
Fixes:
Info slots for a specific view where shown for other views in some circumstances.
Info slots are deleted when a gamelist view is deleted from the database.
- A saved state can be deleted, a delete button is available.
- Pressing F5 to refresh the manager also updates the saved states for the selected game.
- New image for saved states that are missing a screenshot
Here is the PCUAE Walkthrough just in case you need it... thec64community.online/thread/1005/project-carousel-usb-1-walkthrough
PCUAE WIKI is here... projectcarouselusb.online/help-2
The Carousel Info Game Slots(like: Favorites, 0 to G screens and so on) will now be included.
This was designed to work with Project Carousel USB Anniversary Edition, which is now included with PCU Manager.
You can make CJM files in PCUAEM now for the File Loader or Classic Mode so you can store your favourite games so if you want to switch games, PCUAE Manager is like a database for C64 and VIC20 Games, it has a better GUI then some of the other databases out there now.
Other features:
- Multiple selection support in the game list. You can select multiple games with CTRL+click or SHIFT+click. Delete (CTRL+D) and mark/unmark favorite (CTRL+F12) works for multiple games at once.
- New option to include games that is missing an executable game file when importing from gamebase. A default Vice snapshot file file is used that shows a message "game file missing". They are also marked with the view tag "missing". This makes it possible to create a game view "viewtag contains missing" to easily filter them out in PCU Game Manager.
- Mandatory fields for a game is now title, game file and one screenshot. Previously you also had to add a cover and two screenshots before saving the game.
- Two new "missing" cover files are used for missing covers, one for C64 and one for Vic-20 games.
- Support for multiple game entries with the same title. Covers, screens and game files get's a number suffix to avoid name collisions.
- New option to add a duplicate game entry when the title matches an existing game in the database during import.
- New menu option to reload current game view (shortcut: F5). Useful if you want to sort the game list after adding a game.
- New import feature to import games from gamebase 64 or gamebase vic-20. More information is available in the wiki documentation.
- Added some icons in the export dialog and scraper dialog.
- Adds a "Does not contain text" operator to the gamelist view filters. With this you can create views where a text or property is missing, e.g. "All games that does not use accurate disk" or "All VIC-20 games that does not use Ram expansion".
Game view improvements:
- Gamefile field is added to the filters when creating a game view to be able to filter on disk, tape or cartridge games.
- All description fields are added to the filters and the operators "is empty" and "is not empty" to be able to filter out games with missing descriptions.
- New UI field for a game: View tag. The view filter also contains this field. This can be used to create a custom view with games that does not match on the other fields. For example: GB64 contains over 1100 boulderdash clones. Some of them uses custom graphics. If you want to create a view with boulderdash games but only the ones using original graphics you can add a custom tag to the View tag field (e.g. boulder-og) for the ones you want and then create a view filter that only include the games with this tag available.
I have tested the gamebase import function with both Gamebase64 and gamebase Vic-20. If you find any bugs or problems post here.
- Re-designed the UI to be able to support smaller screen resolutions. If the height of the window is below 800 pixels a scrollbar will appear for the joystick and system settings area. A width of 1300 pixels is required to be able to see everything.
- Support for undo/redo in all text fields. Each field has it's own history.
- All text fields in the UI have a right-click popup menu with copy/cut/paste/undo/redo.
- All "-" characters in the description fields are removed when editing or exporting games since those can mess things up for the carousel.
- The description fields tab text is shown in bold when a description for a specific language is available.
- Support for custom translations (almost any ISO 639-1 language). The custom translation will always be added to the english description field.
- Maximum number of log files kept on disk has been reduced from 5 to 3.
- Better error handling when importing games, if an info file cannot be read properly it will show in the import dialog.
Other stuff:
- Language support for the description field. Tabs for en, de, fr, es and it languages added. When exporting a game all languages are generated in the tsg file. The english description is used for all languages that have no text so that the carousel shows the English description for other languages also.
- Sorting in the game list is case insensitive
- Smarter file selection for downloaded zipped game files from gb64.com.
- Game count for all games and favourites are updated properly when adding/removing games, or adding/removing favourites.
- Exporting games: Removed the "favourite format" where each game had it's own folder. Added option to delete all games in the selected folder when exporting. Added option to not generate a games subfolder in the export directory.
- Importing games: Added possibility to import from a folder without a games subfolder.
- Adds two new scraper sites: gb64.com and c64.com. From both it's possible to download game files directly.
- System model is set based on scraped game from MobyGames.com (C64 or VIC-20)
- Adds option to manually crop a screenshot by moving the rectangle to crop. Useful for Vic-20 screenshots.
- Adds a "Clear all favorites" menu option if you like to do so.
- Adds CTRL + S shortcut for saving a game.
- Adds a field for "view tag" to import dialog so that you can add a custom tag for imported games (e.g. "demo" or "intro" if you import from introbase/demobase).
- .d81, .prg and .p00 files are not compressed when added to the game manager.
- Adds better logic for picking a correct entry in zip or rar files during gamebase import. Picks the first file with a file ending matching any of "d64", "t64", "prg", "p00", "d81", "d71", "x64", "g64", "tap", "crt", "vsf".
- New feature: Export games to File loader. A cjm file is generated for the system and joystick configuration.
- Re-design of the Export dialog to be able to export game list views directly.
- Adds 5 additional favorite lists (6-10).
The help documentation has been updated for exporting games.
Tip: Gamebase 64 version 17 is out (the site has already been updated, offline version is probably available soon), so now you can import a lot of new games :)out the new scraper sites. I also updated the help documentation a bit with info about the scrapers.
java.sql.SQLException: no such column: 'Description_de'
I have updated the documentation on the wiki (opened by F1) a bit for importing/exporting games.
Current features:
- Importing games from an already existing Carousel folder (in the format the Maxi game tool defines). You can overwrite already existing games in the database or skip them, just adding missing ones.
- Add screenshots in gif, png or jpeg formats by drag-drop. You can also automatically crop the screenshots to 320x200, which is the preferred size for the carousel. It will crop out the border of a regular screenshot from Vice.
- Create custom views in the tool to look at specific games. I was inspired by the gamebase application here, you can create simple query's like "All games where title starts with A", or "All games where year is before 1987". The view definitions are stored in the database.
- Import games to the database
- Export games to a carousel folder
- Add/delete games
- backup/restore database
- Run Vice from the tool to test the games directly
- Add a scraper for fetching game info from MobyGames.
- Adds Vice button to launch Vice with the system settings specified
in the settings section. - Allows for saving a game when changing casing of the title
- Screenshots are resized when saving to 320x200.
- Crop a screenshot always crops the center of the image.
- Vic-20 screenshots are scaled better when added.
- When editing fields the cursor stays in the right position all the time.
- Year field is a spinner now where only valid values are 1978-2021.
- Help menu item is now directed to the wiki on the github site. Help information has been updated: Help info
- Added some icons in the export dialog and scraper dialog.
- Adds a "Does not contain text" operator to the gamelist view filters. With this you can create views where a text or property is missing, e.g. "All games that does not use accurate disk" or "All VIC-20 games that does not use Ram expansion".
Some small bug fixes:
- Importing game entries with a missing game file is handled better. If the System config string contains "basic" no game file is required when saving a game.
- New games get "adventure" as genre if none has been selected. Previously the genre was empty if you didn't explicitly select a value in the genre drop down box before saving.
The first fix is useful if you like to do some custom gamelist entries like this:
How to install PCUAEM
================
Run "pcuaio-pcum-2.0.0-setup.exe" to install PCUAE Manager, you don't have to install PCUAE now, you install it inside PCUAE Manager.
It will install PCUGM, in "PCUAE Manager" folder in "C:\Games\Project Carousel USB - AIO" first, (you can change its location if you want, If you want it installed somewhere else, it dose not need to be on your C:\ drive, DO NOT install it in Program Files, you will start to have problems with Admin rights, Oces its install thats it now install PCUAE from inside PCUAE Manager by click on the PCUAE Tab.
It now has a desktop shortcut.lnk file that connected to "PCUAEManager.exe" thats in "PCUAE Manager" folder that it adds to your desktop..

Because its a Self Extracting Archive you can open it up with Winrar and 7zip.
PCUAE will need to be installed on a USB Stick/SD Card 1GB or greater and from inside PCUAE Manager.
More on PCUAE look here.
Please have a try!
If you find any bugs please report an issue for it here: Github issues or in this thread.
For ideas and discussions you can post in this forum or here: Github discussions
For Project Carousel USB bug reports or discussions post it in its thread here: PCU Thread
lantzelot and spannernick

