Post by spannernick on Apr 25, 2018 16:15:33 GMT
jj_0
The Sunxi site has a nice description of how to connect to the serial port and access the root filesystem on nand. If you do this (and are willing to void your warranty and at your own risk) you can experiment with adding games and joysticks, changing the music that's playing etc.
Important directories
The emulator: `/usr/bin/the64. This seems to be a combination of a Vice clone and menu/game loader.
Game data:
- Game description files: /usr/share/the64/games. Each game has a <gamename.tsg> text file that contains the game title, description in various languages, game cover and screenshots, joystick settings etc.
- Game covers are in /usr/share/the64/games/covers, screenshots in /usr/share/the64/games/screens
- Game code is in /usr/share/the64/games/games. Each game is a compressed Vice snapshot file.
Joysitcks are recognised if they are found in /usr/share/the64/ui/data/gamecontrollerdb.txt.
Game snapshots slots are saved in a directory per game/var/lib/the64/profile/0/saves/<gamename>.
Adding games
The easiest way to add a game is to first load it via BASIC and then save a snapshot. You can then copy the <slot#>.vsf to the games directory as /usr/share/the64/games/games/<gamename>.vsf.gz, and the screenshot <slot#>.png to /usr/share/the64/games/games/<gamename>-01.png. Then you have to create a /usr/share/the64/games/<gamename>.tgsfile as well, taking an existing one as exampe.
Adding joysticks
To add e.g. the much-coveted Speedlink Pro, add the following line to /usr/share/the64/ui/data/gamecontrollerdb.txt:
The 32-digit number is what identifies the joystick and is based on how the joystick identifies itself on USB including the HID version. E.g. my Speedlink reports itself (from dmesg) as:
To get the number reverse the (2-byte) order of each of the first 3 numbers, add four 0's after each number and add the reverse-order HID version number plus four 0's. Then you have to experiment with the button (b0..x) and axis (a0..ax) assignment. For the Speedlink I used the left firebutton as fier, the right firebutton as the 'load' button (left small red button on the original joystick), and the two triangular buttons as 'menu' and 'save'.
Copy the FS
If you don't want to modify the nand filesystem you can also copy it to an USB drive and experiment with that:
1. Create two partitions on the USB stick, the first one a FAT that you'll use for storing whatever THEC64-drive8.d64 you use. The second one should be an ext4partition
2. Insert the USB stick a TheC64 USB slot
3. At the command prompt copy the root filesystem to it: Assuming your ext4 USB partition is sda2 teh command isdd if=/dev/nandb of=/dev/sda2
4. Use the trick form the Sunxi page to use this as root filesystem, in u-boot enter (setenv nand_root /dev/sda2). Note you have this at every reboot, the saveenvcommand doesn't work.
Streuti, mrrockitt, ChrisM, and 3 others like this.
walnutwhip
ill wait until someone creates a fully fledged utility like the ones for nes and snes mini
Aneira and nicolafugazzaro like this.
Jammet
What do you mean with "vice clone"? According to the previous information we've seen, this would be wholly different emulator.
Other than that, nice to see there are efforts underway to hack in the support for some of the more popular devices! I was considering buying that (pricey) Joystick. Maybe official support will follow soon.
jj_0
At startup it outputs things like:
Loading system file '/usr/lib/vice/C64/kernal'.
C64MEM: Kernal rev #3.
Loading system file '/usr/lib/vice/C64/basic.
Loading system file '/usr/lib/vice/C64/chargen'.
So if it quacks like a duck...
It's probably based on Vice but more closely integrated with the A20 SoC?
Gurce likes this.
Gurce replied to this.
Jammet
You could be right, but we'd require some more than this. Not much more, but ... It's true that VICE does output these exact lines as well.
And it would be helpful to have some statement by Retro themselves. Retro, can you clarify on this, please? You went the extra mile that everything about the games and their licensing checks out, so I hope the emulation core is not exempt from this. Publishing the sources, if bound by the GPL comes at no extra cost, so this shouldn't be a problem.
Gurce 4
jj_0 Wow, thanks for sharing your insights, that's a real "game-changer", literally! :-D
jj_0 and nicolafugazzaro like this.
jj_0
Gurce Thanks :-) Kudos go to the person who did the Sunxi page, that's what started me off.
You replied to this.
jj_0
The link above doesn't get you to the right page, try this one instead.
spannernick1
Basically you turn your C64 Mini into a Raspberry PI3,thats how you add stuff too that too,Well you use the a network share,Yep it's probably running the same emulator but it been modified...Nice work man..
spannernick1
You do know when you save a game it saves the d64 image with it too..
jj_0 replied to this.
spinal
I'm not going to ask for files here, but, does it count as copyright infringement to obtain a copy of the files you have on your own device if you receive that copy from someone you never met at the other side of the country/world? (just asking for a friend :-P)
spannernick1
How would I connect it to a FTDI232 board,I have one here..? and what program do I use to access the file system and copy it or edit it...(OK just realized something,you can downgrade your system with this,if you wanted to)
Can I connect to it with a Windows 10 PC..??
jj_0 replied to this.
spannernick1
spinal Well Nintendo would say its copyright,but they would.Dam them.. If you have the real thing or game I don't see it been a problem..
spannernick1
In future updates can't Retro Games block the serial port..?
S spannernick13 days agoEdited
jj_0 Are you on youtube,if not its ok,can you made a video and upload it somewhere and I put it on my channel,if you don't mind of course.. ?? It would be interesting video..
Oh one more thing did you use a password to get in to Linux,like sudo whatever...??
spannernick1 3 days ago Edited
So... "Pins are, GND, RX, TX, 3v3" so to connect it to a FTDI232 you wound connect GND to GND,RX to RXD,TX to TXD,3v3 to 3v3 on the FTDI232...
FTDI232
Gurce likes this.
Darbyram and jj_0 replied to this.
spannernick1 3 days ago Edited
Oh and The C64 Mini board is based on this one,A20-OLinuXino-LIME2,they used this one for the prototype.. someone might want to add it to the Wiki
OPEN SOURCE HARDWARE EMBEDDED ARM LINUX SINGLE BOARD COMPUTER WITH ALLWINNER A20 DUAL CORE CORTEX-A7 1GB RAM AND GIGABIT ETHERNET
A20-OLinuXino-LIME2
Gurce likes this.
Gurce replied to this.
Darbyram 3 days ago
spannernick1 I have just ordered one of these. Just need to find how to use it. Lol
I have a general idea how too ;-)
jj_0 3 days ago
spannernick1 Where does it save to a .D64? Or do you mean with games you load from THEC64-drive8.d64?
You replied to this.
jj_0 3 days ago
spannernick1 From Windows 10 you would use a program like PuTTY to access the serial port console.
spannernick1 3 days ago
jj_0 When you do a save state it saves the D64 image too,I mean..
You use Putty,same as the Raspberry PI3..
Can I use a FTDI232 to connect to the serial Port..?
Gurce 3 days ago
spannernick1 Yeah, I've been meaning to add a page to the wiki for mods, ok, done
gurce.net/c64mini/doku.php?id=modding
spannernick1 3 days ago
I see if I can use FTDI232 tomorrow and post back my findings..
jj_0 2 days ago
spannernick1 On the FTDI232 don't connect the 3.3v pin to TheC64, but provide power to TheC64 from the mini USB connector.
jamesds 2 days ago
For anybody who's done this, any chance of a list of the controllers in the stock gamecontrollerdb.txt file? It'd be really useful to know for sure exactly what controllers are actually supported on the system.
jj_0 2 days ago
jamesds I can understand you would want to see it but I'm a bit hesitant to publish it. It's created by Retro Games so probably under copyright? It would be much better if @retrogamesltd would publish it.
spannernick1 a day ago Edited
Power on the board while continuously sending 's' via the serial console to interrupt u-boot....where is the serial console in PuTTY..?? I need a answer now,I have setup the FTDI232 and it connected to TheC64 Mini and I don't get the U Boot trick thing...? I have until 6 pm then have to do the rest tomorrow,I connected the RX to TX like it says in See UART howto linux-sunxi.org/UART
Darbyram replied to this.
spannernick1 a day ago Edited
I guess you run Putty and hold down s while TheC64 Mini is booting,is that right cause nothing is happened,
I have wired the board properly,it says GND is the top pin in the photo and the bottom pin is 3v3 ...is the right..??
So the square shaped hole at the bottom is 3v3.
Do I have to have it connected to the TV to do this..?
The UART is very easy to interface. It has standard 0.01" American pin spacing and is already drilled. You can use standard header pins or a JST connector.
Pins are, in order from top to bottom as per photo; GND, RX, TX, 3v3
In this photo, the customer has already added the UART pins. The board mounts upside down so the pins were placed on the reverse side to allow ease of access.
Top photo
Darbyram a day ago
spannernick1 Have you made sure the connection type on putty is highlighted on serial?
spannernick1a day ago
Yeah I know,its just not working,don't know why..??
Darbyram replied to this.
jj_02 1 hours ago
Some things you can try:
In your photo, from top to bottom the pins are: 3.3v, Rx, Tx, GND. You can verify 3.3v and GND with a multimeter.
To test if your FTDI232 adapter works correctly:
1. Did you install a driver for the FTDI232?
2. Did you connect to the correct serial port? See for example this explanation
3. Did you set up PuTTY serial with speed 115200, data bits 8, stop bits 1, parity none, flow control none in the serial settings?
4. If you disconnect the C64Mini, and connect the Rx and Tx pins of your FTDI232 together and you type something in the PuTTY window does what you type appear in the window?
5. f you disconnect Rx from Tx and type something does it no longer appear in the window?
Then if you have confirmed the FTDI232 works:
Connect the GND pin to the C64Mini GND
Connect the Rx pin to the C64Mini Tx
The C64Mini doesn't have to be connected to the TV
Switch on the C64Mini. The boot messages should show in PuTTY. If they don't try the other pin on the C64Mini
When you have the C64Mini Tx correctly identified you can then connect the C64Mini Rx pin as well. Then first keep 's' pressed and then switch on the C64Mini.
I hope this helps.
jj_0 20 hours ago
As the forum is about to close I've recreated the first post at Lemon64
ch1ller replied to this.
fatgit 20 hours ago
I was gonna ask a good place to continue C64 mini chat - let's keep going there...
Ttomxp41 120 hours ago
Yes, the Lemon site seems like a good choice. The Facebook group is also very active, with people talking about programming, some users sharing games, and lots of open, frank discussion.
www.facebook.com/groups/209280506324242/
Retro-Peter 9 hours ago
No, crossing TX-RX is only neccessary when You use 2 UARTS.
To Connecti a FTDI-Adapter directly to the board, just use the lines directly, GND - GND, RX - RX , and TX - TX.
You must not connect 3.3V or VBUS, if the other (USB) end is powered through the USB.
jj_0 replied to this.
ch1ller 7 hours ago
jj_0 Hi jj,
could you pls. also update the Link in the post on Lemon64 because its not working...
You pasted another link a day later, but that post will belost with closure of this Forum.
It would also be great to have a summary of the most important facts from this Thread in 1st post.
Like how to connect the UART Pins C64 Board <-> FTDI or the Putty Settings. So that someone new has all the needed informations in one spot.
Btw. Im still confused what is correct now RX <-> TX crossed or RX->RX + TX ->TX direct when using FTDI Module
What is meant by "On the FTDI232 don't connect the 3.3v pin to TheC64, but provide power to TheC64 from the mini USB connector." Just consider someone like me who never ever heard of UART or FTDI before and hast to get things sorted out and running now
Thnx
jj_0 replied to this.
Retro-Peter 6 hours ago
For the connection FTDI-Adapter to the C64Mini You need only 3 connections:
GND to GND
RX to RX
TX to TX
The FTDI's are powered by the USB-Port (PC or else), so a connection 3.3V between C64Mini and the FTDI could kill Your adapter or else.
But beware the FTDI should be a 3.3V's type !
ch1ller 6 hours ago
Retro-Peter Hi Peter, thank you.
FTDI
The FTDI has a Jumper for 3.3 / 5V.
Guess setting that Jumper to 3.3V should be okay?
jj_0 3 hours ago
Retro-Peter This is confusing me. I don't have a FTDI232 myself so couldn't try it out but this SparkFun tutorial seems to connect Tx to Rx and vice versa.
ch1ller Link at Lemon64 now fixed. Regarding RX - Tx or Rx-Rx + Tx-Tx jsut hook up GND first. Then start with the C64Mini Tx pin to Rx and if that doesn't work Tx.
Darbyram 33 minutes ago
spannernick1 did you manage to sort it?
spinal 22 minutes ago
Has anyone here managed to backup the files from their C64 yet?
Darbyram 18 minutes ago Edited
I made a backup of the nand as instructed, but not sure how to read it in windows as of yet
Darbyram 3 hours ago
switch them around but dont put anything in the 3v3
Darbyram 2 hours ago
jj_0 Is there a way of dumping nand to windows via putty?
The Sunxi site has a nice description of how to connect to the serial port and access the root filesystem on nand. If you do this (and are willing to void your warranty and at your own risk) you can experiment with adding games and joysticks, changing the music that's playing etc.
Important directories
The emulator: `/usr/bin/the64. This seems to be a combination of a Vice clone and menu/game loader.
Game data:
- Game description files: /usr/share/the64/games. Each game has a <gamename.tsg> text file that contains the game title, description in various languages, game cover and screenshots, joystick settings etc.
- Game covers are in /usr/share/the64/games/covers, screenshots in /usr/share/the64/games/screens
- Game code is in /usr/share/the64/games/games. Each game is a compressed Vice snapshot file.
Joysitcks are recognised if they are found in /usr/share/the64/ui/data/gamecontrollerdb.txt.
Game snapshots slots are saved in a directory per game/var/lib/the64/profile/0/saves/<gamename>.
Adding games
The easiest way to add a game is to first load it via BASIC and then save a snapshot. You can then copy the <slot#>.vsf to the games directory as /usr/share/the64/games/games/<gamename>.vsf.gz, and the screenshot <slot#>.png to /usr/share/the64/games/games/<gamename>-01.png. Then you have to create a /usr/share/the64/games/<gamename>.tgsfile as well, taking an existing one as exampe.
Adding joysticks
To add e.g. the much-coveted Speedlink Pro, add the following line to /usr/share/the64/ui/data/gamecontrollerdb.txt:
030000000b0400003365000000010000,Speed-Link Competition Pro,a:b1,b:b5,x:b6,y:b7,back:b3,start:b2,lefttrigger:b0,righttrigger:b4,leftx:a0,lefty:a1,platform:Linux,
The 32-digit number is what identifies the joystick and is based on how the joystick identifies itself on USB including the HID version. E.g. my Speedlink reports itself (from dmesg) as:
`generic-usb 0003:040B:6533.0002: input: USB HID v1.00 Joystick [A SPEED-LINK Competition Pro]
To get the number reverse the (2-byte) order of each of the first 3 numbers, add four 0's after each number and add the reverse-order HID version number plus four 0's. Then you have to experiment with the button (b0..x) and axis (a0..ax) assignment. For the Speedlink I used the left firebutton as fier, the right firebutton as the 'load' button (left small red button on the original joystick), and the two triangular buttons as 'menu' and 'save'.
Copy the FS
If you don't want to modify the nand filesystem you can also copy it to an USB drive and experiment with that:
1. Create two partitions on the USB stick, the first one a FAT that you'll use for storing whatever THEC64-drive8.d64 you use. The second one should be an ext4partition
2. Insert the USB stick a TheC64 USB slot
3. At the command prompt copy the root filesystem to it: Assuming your ext4 USB partition is sda2 teh command isdd if=/dev/nandb of=/dev/sda2
4. Use the trick form the Sunxi page to use this as root filesystem, in u-boot enter (setenv nand_root /dev/sda2). Note you have this at every reboot, the saveenvcommand doesn't work.
Streuti, mrrockitt, ChrisM, and 3 others like this.
walnutwhip
ill wait until someone creates a fully fledged utility like the ones for nes and snes mini
Aneira and nicolafugazzaro like this.
Jammet
What do you mean with "vice clone"? According to the previous information we've seen, this would be wholly different emulator.
Other than that, nice to see there are efforts underway to hack in the support for some of the more popular devices! I was considering buying that (pricey) Joystick. Maybe official support will follow soon.
jj_0
At startup it outputs things like:
Loading system file '/usr/lib/vice/C64/kernal'.
C64MEM: Kernal rev #3.
Loading system file '/usr/lib/vice/C64/basic.
Loading system file '/usr/lib/vice/C64/chargen'.
So if it quacks like a duck...
It's probably based on Vice but more closely integrated with the A20 SoC?
Gurce likes this.
Gurce replied to this.
Jammet
You could be right, but we'd require some more than this. Not much more, but ... It's true that VICE does output these exact lines as well.
And it would be helpful to have some statement by Retro themselves. Retro, can you clarify on this, please? You went the extra mile that everything about the games and their licensing checks out, so I hope the emulation core is not exempt from this. Publishing the sources, if bound by the GPL comes at no extra cost, so this shouldn't be a problem.
Gurce 4
jj_0 Wow, thanks for sharing your insights, that's a real "game-changer", literally! :-D
jj_0 and nicolafugazzaro like this.
jj_0
Gurce Thanks :-) Kudos go to the person who did the Sunxi page, that's what started me off.
You replied to this.
jj_0
The link above doesn't get you to the right page, try this one instead.
spannernick1
Basically you turn your C64 Mini into a Raspberry PI3,thats how you add stuff too that too,Well you use the a network share,Yep it's probably running the same emulator but it been modified...Nice work man..
spannernick1
You do know when you save a game it saves the d64 image with it too..
jj_0 replied to this.
spinal
I'm not going to ask for files here, but, does it count as copyright infringement to obtain a copy of the files you have on your own device if you receive that copy from someone you never met at the other side of the country/world? (just asking for a friend :-P)
spannernick1
How would I connect it to a FTDI232 board,I have one here..? and what program do I use to access the file system and copy it or edit it...(OK just realized something,you can downgrade your system with this,if you wanted to)
Can I connect to it with a Windows 10 PC..??
jj_0 replied to this.
spannernick1
spinal Well Nintendo would say its copyright,but they would.Dam them.. If you have the real thing or game I don't see it been a problem..
spannernick1
In future updates can't Retro Games block the serial port..?
S spannernick13 days agoEdited
jj_0 Are you on youtube,if not its ok,can you made a video and upload it somewhere and I put it on my channel,if you don't mind of course.. ?? It would be interesting video..
Oh one more thing did you use a password to get in to Linux,like sudo whatever...??
spannernick1 3 days ago Edited
So... "Pins are, GND, RX, TX, 3v3" so to connect it to a FTDI232 you wound connect GND to GND,RX to RXD,TX to TXD,3v3 to 3v3 on the FTDI232...
FTDI232
Gurce likes this.
Darbyram and jj_0 replied to this.
spannernick1 3 days ago Edited
Oh and The C64 Mini board is based on this one,A20-OLinuXino-LIME2,they used this one for the prototype.. someone might want to add it to the Wiki
OPEN SOURCE HARDWARE EMBEDDED ARM LINUX SINGLE BOARD COMPUTER WITH ALLWINNER A20 DUAL CORE CORTEX-A7 1GB RAM AND GIGABIT ETHERNET
A20-OLinuXino-LIME2
Gurce likes this.
Gurce replied to this.
Darbyram 3 days ago
spannernick1 I have just ordered one of these. Just need to find how to use it. Lol
I have a general idea how too ;-)
jj_0 3 days ago
spannernick1 Where does it save to a .D64? Or do you mean with games you load from THEC64-drive8.d64?
You replied to this.
jj_0 3 days ago
spannernick1 From Windows 10 you would use a program like PuTTY to access the serial port console.
spannernick1 3 days ago
jj_0 When you do a save state it saves the D64 image too,I mean..
You use Putty,same as the Raspberry PI3..
Can I use a FTDI232 to connect to the serial Port..?
Gurce 3 days ago
spannernick1 Yeah, I've been meaning to add a page to the wiki for mods, ok, done
gurce.net/c64mini/doku.php?id=modding
spannernick1 3 days ago
I see if I can use FTDI232 tomorrow and post back my findings..
jj_0 2 days ago
spannernick1 On the FTDI232 don't connect the 3.3v pin to TheC64, but provide power to TheC64 from the mini USB connector.
jamesds 2 days ago
For anybody who's done this, any chance of a list of the controllers in the stock gamecontrollerdb.txt file? It'd be really useful to know for sure exactly what controllers are actually supported on the system.
jj_0 2 days ago
jamesds I can understand you would want to see it but I'm a bit hesitant to publish it. It's created by Retro Games so probably under copyright? It would be much better if @retrogamesltd would publish it.
spannernick1 a day ago Edited
Power on the board while continuously sending 's' via the serial console to interrupt u-boot....where is the serial console in PuTTY..?? I need a answer now,I have setup the FTDI232 and it connected to TheC64 Mini and I don't get the U Boot trick thing...? I have until 6 pm then have to do the rest tomorrow,I connected the RX to TX like it says in See UART howto linux-sunxi.org/UART
Darbyram replied to this.
spannernick1 a day ago Edited
I guess you run Putty and hold down s while TheC64 Mini is booting,is that right cause nothing is happened,
I have wired the board properly,it says GND is the top pin in the photo and the bottom pin is 3v3 ...is the right..??
So the square shaped hole at the bottom is 3v3.
Do I have to have it connected to the TV to do this..?
The UART is very easy to interface. It has standard 0.01" American pin spacing and is already drilled. You can use standard header pins or a JST connector.
Pins are, in order from top to bottom as per photo; GND, RX, TX, 3v3
In this photo, the customer has already added the UART pins. The board mounts upside down so the pins were placed on the reverse side to allow ease of access.
Top photo
Darbyram a day ago
spannernick1 Have you made sure the connection type on putty is highlighted on serial?
spannernick1a day ago
Yeah I know,its just not working,don't know why..??
Darbyram replied to this.
jj_02 1 hours ago
Some things you can try:
In your photo, from top to bottom the pins are: 3.3v, Rx, Tx, GND. You can verify 3.3v and GND with a multimeter.
To test if your FTDI232 adapter works correctly:
1. Did you install a driver for the FTDI232?
2. Did you connect to the correct serial port? See for example this explanation
3. Did you set up PuTTY serial with speed 115200, data bits 8, stop bits 1, parity none, flow control none in the serial settings?
4. If you disconnect the C64Mini, and connect the Rx and Tx pins of your FTDI232 together and you type something in the PuTTY window does what you type appear in the window?
5. f you disconnect Rx from Tx and type something does it no longer appear in the window?
Then if you have confirmed the FTDI232 works:
Connect the GND pin to the C64Mini GND
Connect the Rx pin to the C64Mini Tx
The C64Mini doesn't have to be connected to the TV
Switch on the C64Mini. The boot messages should show in PuTTY. If they don't try the other pin on the C64Mini
When you have the C64Mini Tx correctly identified you can then connect the C64Mini Rx pin as well. Then first keep 's' pressed and then switch on the C64Mini.
I hope this helps.
jj_0 20 hours ago
As the forum is about to close I've recreated the first post at Lemon64
ch1ller replied to this.
fatgit 20 hours ago
I was gonna ask a good place to continue C64 mini chat - let's keep going there...
Ttomxp41 120 hours ago
Yes, the Lemon site seems like a good choice. The Facebook group is also very active, with people talking about programming, some users sharing games, and lots of open, frank discussion.
www.facebook.com/groups/209280506324242/
Retro-Peter 9 hours ago
No, crossing TX-RX is only neccessary when You use 2 UARTS.
To Connecti a FTDI-Adapter directly to the board, just use the lines directly, GND - GND, RX - RX , and TX - TX.
You must not connect 3.3V or VBUS, if the other (USB) end is powered through the USB.
jj_0 replied to this.
ch1ller 7 hours ago
jj_0 Hi jj,
could you pls. also update the Link in the post on Lemon64 because its not working...
You pasted another link a day later, but that post will belost with closure of this Forum.
It would also be great to have a summary of the most important facts from this Thread in 1st post.
Like how to connect the UART Pins C64 Board <-> FTDI or the Putty Settings. So that someone new has all the needed informations in one spot.
Btw. Im still confused what is correct now RX <-> TX crossed or RX->RX + TX ->TX direct when using FTDI Module
What is meant by "On the FTDI232 don't connect the 3.3v pin to TheC64, but provide power to TheC64 from the mini USB connector." Just consider someone like me who never ever heard of UART or FTDI before and hast to get things sorted out and running now
Thnx
jj_0 replied to this.
Retro-Peter 6 hours ago
For the connection FTDI-Adapter to the C64Mini You need only 3 connections:
GND to GND
RX to RX
TX to TX
The FTDI's are powered by the USB-Port (PC or else), so a connection 3.3V between C64Mini and the FTDI could kill Your adapter or else.
But beware the FTDI should be a 3.3V's type !
ch1ller 6 hours ago
Retro-Peter Hi Peter, thank you.
FTDI
The FTDI has a Jumper for 3.3 / 5V.
Guess setting that Jumper to 3.3V should be okay?
jj_0 3 hours ago
Retro-Peter This is confusing me. I don't have a FTDI232 myself so couldn't try it out but this SparkFun tutorial seems to connect Tx to Rx and vice versa.
ch1ller Link at Lemon64 now fixed. Regarding RX - Tx or Rx-Rx + Tx-Tx jsut hook up GND first. Then start with the C64Mini Tx pin to Rx and if that doesn't work Tx.
Darbyram 33 minutes ago
spannernick1 did you manage to sort it?
spinal 22 minutes ago
Has anyone here managed to backup the files from their C64 yet?
Darbyram 18 minutes ago Edited
I made a backup of the nand as instructed, but not sure how to read it in windows as of yet
Darbyram 3 hours ago
switch them around but dont put anything in the 3v3
Darbyram 2 hours ago
jj_0 Is there a way of dumping nand to windows via putty?