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Post by veiner87 on Oct 21, 2020 10:28:08 GMT
First and foremost, removal of the huge input lag of the Mini. I dont care if you do a board upgrade and I have to buy a whole new one, or you selling a new board that everyone can change for themselves, but the Maxi is simply no option for me. I want the Mini, but without that input lag. Games like Uridium, Choplifter, Fort Apocalypse and similar are simply impossible to play with 300+ ms input lag. Even ~100 ms, like the Maxi has, would still be very noticeable, but at least playable. Oh and I hope, if you bring a Amiga Mini, you do it right this time, meaning input lag as low as possible. Thank you. Are you running the latest firmware on your Mini? The input lag has been improved since the first version, but of course that is a consideration for us, and we want to provide a good user experience. As a side note, the input lag might be better or worse based on your TV or visual display unit. I purchased a small 12" monitor for my desk and the lag on that is not noticeable compared to the TV in the front room. Thanks, Shaun. I can confirm what Shaun writes. From the very beginning I used my thec64 Mini with a 23 inch monitor (even on the early version of firmware of the c64 mini where the lag was reported) and to be honest even then I did not feel any lag, although I am sensitive to such things. This certainly confirms that a monitor or TV is very important in this matter.
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Post by kugelblitz on Oct 21, 2020 13:37:39 GMT
First and foremost, removal of the huge input lag of the Mini. I dont care if you do a board upgrade and I have to buy a whole new one, or you selling a new board that everyone can change for themselves, but the Maxi is simply no option for me. I want the Mini, but without that input lag. Games like Uridium, Choplifter, Fort Apocalypse and similar are simply impossible to play with 300+ ms input lag. Even ~100 ms, like the Maxi has, would still be very noticeable, but at least playable. Oh and I hope, if you bring a Amiga Mini, you do it right this time, meaning input lag as low as possible. Thank you. If you are that sensitive to input lag, you most likely need to go the BMC64 route: accentual.com/bmc64/
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Post by shaunbebbers on Oct 21, 2020 16:00:56 GMT
Are you running the latest firmware on your Mini? The input lag has been improved since the first version, but of course that is a consideration for us, and we want to provide a good user experience. As a side note, the input lag might be better or worse based on your TV or visual display unit. I purchased a small 12" monitor for my desk and the lag on that is not noticeable compared to the TV in the front room. Thanks, Shaun. I can confirm what Shaun writes. From the very beginning I used my thec64 Mini with a 23 inch monitor (even on the early version of firmware of the c64 mini where the lag was reported) and to be honest even then I did not feel any lag, although I am sensitive to such things. This certainly confirms that a monitor or TV is very important in this matter. I should also point out that you should make sure - at least if you are used to PAL machines - that your TV or monitor supports 50hz output. The PAL/NTSC "classic mode" selection is only a secondary consideration here as THEC64, THEVIC20 and Mini will allow NTSC emulation at 50Hz and PAL emulation at 60Hz output. Regards, Shaun.
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Post by shaunbebbers on Oct 21, 2020 16:02:36 GMT
First and foremost, removal of the huge input lag of the Mini. I dont care if you do a board upgrade and I have to buy a whole new one, or you selling a new board that everyone can change for themselves, but the Maxi is simply no option for me. I want the Mini, but without that input lag. Games like Uridium, Choplifter, Fort Apocalypse and similar are simply impossible to play with 300+ ms input lag. Even ~100 ms, like the Maxi has, would still be very noticeable, but at least playable. Oh and I hope, if you bring a Amiga Mini, you do it right this time, meaning input lag as low as possible. Thank you. If you are that sensitive to input lag, you most likely need to go the BMC64 route: accentual.com/bmc64/Absolutely right; THEC64 and Mini isn't going to be the best solution for everyone, though it does have some advantages over other solutions. Regards, Shaun.
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Post by kewlrika on Oct 21, 2020 22:42:56 GMT
I have a TV with ~15 ms input lag that can do 50 Hz. I also tried it on my PC monitors. Thats not the issue. The latest Firmware is installed. First and foremost, removal of the huge input lag of the Mini. I dont care if you do a board upgrade and I have to buy a whole new one, or you selling a new board that everyone can change for themselves, but the Maxi is simply no option for me. I want the Mini, but without that input lag. Games like Uridium, Choplifter, Fort Apocalypse and similar are simply impossible to play with 300+ ms input lag. Even ~100 ms, like the Maxi has, would still be very noticeable, but at least playable. Oh and I hope, if you bring a Amiga Mini, you do it right this time, meaning input lag as low as possible. Thank you. If you are that sensitive to input lag, you most likely need to go the BMC64 route: accentual.com/bmc64/Ive seen it before. But this cant be installed on a Mini, can it?
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Post by shaunbebbers on Oct 22, 2020 6:59:23 GMT
I have a TV with ~15 ms input lag that can do 50 Hz. I also tried it on my PC monitors. Thats not the issue. The latest Firmware is installed. If you are that sensitive to input lag, you most likely need to go the BMC64 route: accentual.com/bmc64/Ive seen it before. But this cant be installed on a Mini, can it? I'm just wondering if you're expecting PAL or NTSC? If it's PAL, make sure that your monitor or TV supports 50hz output. This should not affect lag, but PAL games at 60hz isn't going to feel right. Thanks, Shaun.
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Post by kugelblitz on Oct 22, 2020 9:28:30 GMT
I have a TV with ~15 ms input lag that can do 50 Hz. I also tried it on my PC monitors. Thats not the issue. The latest Firmware is installed. If you are that sensitive to input lag, you most likely need to go the BMC64 route: accentual.com/bmc64/Ive seen it before. But this cant be installed on a Mini, can it? No, BMC is a solution for Raspberry PI 3 boards. It is purely optimized for speed, especially when you bypass the USB ports and wire an original C64 keyboard to it. That is not TOO difficult but requires a soldering iron. Also BMC takes a lot of shortcuts regarding SAVING stuff. And finally, it does NOT come with the licensed Kernal-ROMs you need. So all in all, it is NOT a "nice, plug and play" solution. But it definitely takes off 2 to 3 frames of "lag" when used with the right monitor and without USB.
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Post by bronze on Oct 27, 2020 8:23:42 GMT
Shaun, I'd like to see Vic20 support for the mini, are there any plans for this?
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Post by shaunbebbers on Oct 30, 2020 13:13:01 GMT
Shaun, I'd like to see Vic20 support for the mini, are there any plans for this? This is not an official response from Retro Games Ltd in any way so I could be entirely wrong with all of this. However, I suspect that as people paid extra for THEC64 to get the full-sized keyboard, it won't happen in the next couple of firmware updates. I don't know the full technical roadmap for the Mini and what will happen in 2021 and beyond. This feature might be planned in as a FW update at some point in the future. Please also remember that RGL are one of the only companies that release firmware updates for such consumer products. And those updates are not cheap to do, but provided for free. Regards, Shaun.
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Post by veiner87 on Nov 2, 2020 13:40:32 GMT
Hi Shaun, I think that it will be good to improve joystick's durability in future units by using longer screw in stick to prevent breaking it, while using.
Best Regards, Lukasz
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Post by shaunbebbers on Nov 4, 2020 15:02:56 GMT
Hi Shaun, I think that it will be good to improve joystick's durability in future units by using longer screw in stick to prevent breaking it, while using. Best Regards, Lukasz This should only be a problem for THEC64 Mini editions; the micro switched joystick is to a much higher spec than the Mini joystick. Regards, Shaun.
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Post by kugelblitz on Nov 19, 2020 8:44:29 GMT
shaunbebbers, seeing that the question that new users of this forum always ask "Why can't I control game X" (Answer: because it requires the joystick in port #1) any kind of shortcut to switch joyports while in a game would be VERY helpful. Either in the command bar on the bottom of the screen when you press the "menu" button (Button "D") - there definitely is room for a fourth command there - or with a key combo, although I think a the command bar is the best place because it is visible for people not reading manuals...
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Post by spannernick on Nov 20, 2020 14:20:53 GMT
Need a flag in the VIC 20 emulator for Mega Cart say like _MC cause the Vic 20 emulator is seen it as a normal crt file or cartridge cause it just loads Tooth invaders, the emulator needs to know its a Mega Cart your puting in it.
Mega Card does work with VICE 2.4 and the xvic emulator, you have to select mega cart in the cartridge drop down menu, for it to work.
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Post by spannernick on Nov 22, 2020 13:30:38 GMT
I have a idea how RGL could add swap ports from port 1 to port 2, they could add 2 icons on the top right of the screen where the disk drive icon is(they could add the icons to the menu_atlas.png file where all the icons on the Carousel are located) when the C64 Emulator is running but you would only see one icon depending on what port the C64 Emulator is on, so say port 1 icon is showing then to swap ports you would just need to press 2 buttons down at the same time on the Joystick or 2 keys press down like how joystick swap works now but the icon would change to port 2,the icon could fade away after 2 or 3 minutes and show again on the game has loaded or if you press the menu button to bring up the pause menu with load/save on it so when you close it, it shows the port icon again for 2 minutes, they could use the code from the PCU C64 Emulator joystick swap.
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Post by veiner87 on Dec 4, 2020 11:13:45 GMT
I have a idea how RGL could add swap ports from port 1 to port 2, they could add 2 icons on the top right of the screen where the disk drive icon is(they could add the icons to the menu_atlas.png file where all the icons on the Carousel are located) when the C64 Emulator is running but you would only see one icon depending on what port the C64 Emulator is on, so say port 1 icon is showing then to swap ports you would just need to press 2 buttons down at the same time on the Joystick or 2 keys press down like how joystick swap works now but the icon would change to port 2,the icon could fade away after 2 or 3 minutes and show again on the game has loaded or if you press the menu button to bring up the pause menu with load/save on it so when you close it, it shows the port icon again for 2 minutes, they could use the code from the PCU C64 Emulator joystick swap. ^ This will be very good and useful feature. Additionally it will be good to have ability to swap SID models - in the same way as Nick said or at least by configure game in .cjm file - of course the best will be both methods :-)
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Post by veiner87 on Dec 4, 2020 11:19:20 GMT
Another thing which I think will be nice is to produce (at least as limited edition) thec64C Mini and thec64C variants, because I think that still a lot of users used C64 in that newer cases, which have similar design to C128 or Amiga.
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Post by virtualsky on Dec 4, 2020 21:01:59 GMT
i want printer support is this possible As I mentioned above, I'd even be pleased if you could dump printer output to a .txt file onto a USB device (which is something that VICE can already do).
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Post by stefanor on Dec 12, 2020 7:33:29 GMT
With the latest update the 64 maxi has become exceptional, tape support is fantastic. Too bad that, after the update, the reu 512 and 16 mb no longer work. To improve the experience it would be important to be able to restore the ability to use the reu for certain demos. Thanks
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Post by spannernick on Dec 13, 2020 12:56:18 GMT
With the latest update the 64 maxi has become exceptional, tape support is fantastic. Too bad that, after the update, the reu 512 and 16 mb no longer work. To improve the experience it would be important to be able to restore the ability to use the reu for certain demos. Thanks One way is to use PCUAE and use the older version of the Carousel, The Carousel v1.3.2 then the reu will work.. you can switch between Carousels too in PCUAEv1.20Beta so can still use The Carousel v1.4.2 but the Vic20 version of it but it the same as thec64 maxi's version, just that File Loader loads vic20 games only.
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Post by vic2020ian on Jan 1, 2021 15:34:27 GMT
Vic20 on the mini is the biggest request I have for a firmware update.
I have The Vic20 for use at home but the Mini is limited to C64 when travelling :-(
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Post by mrr19121970 on Jan 2, 2021 14:16:26 GMT
Support easyflash save support please It does .CRT images already, many of which I've downloaded from csdb.dk which fall under "Easy Flash" releases. You may need to upgrade your firmware though to be able to use .crt images. Thanks, Shaun. This is not what theenemy was asking. He wants support for EasyFlash saving. It is something really really fundamental, and also incredibly simple too. I requested this in OCTOBER 2018, and this is what THEC64 replied to me via Facebook messenger: This is what needs to be added in the vice.ini file: EasyFlashWriteCRT=1 it's really this simple.... I know that we deserve more. Knight Rider [ExCeSs]
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Post by kugelblitz on Jan 2, 2021 15:31:45 GMT
It does .CRT images already, many of which I've downloaded from csdb.dk which fall under "Easy Flash" releases. You may need to upgrade your firmware though to be able to use .crt images. Thanks, Shaun. This is not what theenemy was asking. He wants support for EasyFlash saving. It is something really really fundamental, and also incredibly simple too. I requested this in OCTOBER 2018, and this is what THEC64 replied to me via Facebook messenger: This is what needs to be added in the vice.ini file: EasyFlashWriteCRT=1 it's really this simple.... I know that we deserve more. Knight Rider [ExCeSs] Would that be functionable under X-Windows MOD or are the carousel games themselves mounted read-only? (Best example would be the Epyx "Games" collection that they manually split into four carousel entries. Never checked whether it saved back).
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Post by thomasw on Jan 2, 2021 17:14:36 GMT
I saw this thread existed after having tweeted at RGL, so I figured I'd better add my suggestion here. The thing I wish the most for is a way of modifying file names from The C64 itself. So often I gather a lot of new stuff, copy it across only to realize it doesn't actually run because AD or similar is needed. And basically you need to sit and make a list of changes to try, then move the usb stick between computers (which aren't necessarily easily accessible from where you are currently playing), perform the changes and move it back to test - only to find out that maybe you needed a different fix. It would be *so* much easier if it were possible to simply manipulate file names - preferably in the file browser, but alternatively via an application like mc or simply a shell.
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Post by shaunbebbers on Jan 5, 2021 10:33:18 GMT
Hi Knight Rider,
This support that you requested will not be in the next firmware update as far as I know. It's already had a fairly substantial re-write for the Mini, hence the delay. But I do recommend that you continue to ask RGL for new features through official channels.
My time at RGL is coming to an end but I will be keeping an eye on these forums and will help out when and where I can.
Regards,
Shaun.
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Post by mrr19121970 on Jan 5, 2021 14:35:08 GMT
Hi Knight Rider, This support that you requested will not be in the next firmware update as far as I know. It's already had a fairly substantial re-write for the Mini, hence the delay. But I do recommend that you continue to ask RGL for new features through official channels. My time at RGL is coming to an end but I will be keeping an eye on these forums and will help out when and where I can. Regards, Shaun. I got a reply from RGL, basically it's not currently planned
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Post by shaunbebbers on Jan 5, 2021 16:56:55 GMT
Hi Knight Rider, This support that you requested will not be in the next firmware update as far as I know. It's already had a fairly substantial re-write for the Mini, hence the delay. But I do recommend that you continue to ask RGL for new features through official channels. My time at RGL is coming to an end but I will be keeping an eye on these forums and will help out when and where I can. Regards, Shaun. I got a reply from RGL, basically it's not currently planned Maybe ask again once the 2021 product is in the wild? As that will be RGL's focus I suspect in the coming months. Regards, Shaun.
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Post by sjakie43 on Jan 6, 2021 21:44:00 GMT
Need a flag in the VIC 20 emulator for Mega Cart say like _MC cause the Vic 20 emulator is seen it as a normal crt file or cartridge cause it just loads Tooth invaders, the emulator needs to know its a Mega Cart your puting in it. Mega Card does work with VICE 2.4 and the xvic emulator, you have to select mega cart in the cartridge drop down menu, for it to work.
Yes pretty please, megacart emulation would be great
Also stereo sid would be awesome because i have lots of singalongs over here
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Post by vic2020ian on Jan 7, 2021 9:51:12 GMT
Need a flag in the VIC 20 emulator for Mega Cart say like _MC cause the Vic 20 emulator is seen it as a normal crt file or cartridge cause it just loads Tooth invaders, the emulator needs to know its a Mega Cart your puting in it. Mega Card does work with VICE 2.4 and the xvic emulator, you have to select mega cart in the cartridge drop down menu, for it to work.
Yes pretty please, megacart emulation would be great
Also stereo sid would be awesome because i have lots of singalongs over here MegaCart is still a live commercial project. After a break Brian is back fulfilling orders. I don't think this image is needed at the moment. SpannerNick has placed 200 carts in the Vic20 Carousel already. What are you missing from MegaCart that you need?
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Post by sjakie43 on Jan 7, 2021 10:30:03 GMT
I just want THEVIC20 to be the same as my original Vic20 so i would like that
I have a original Mega Cart so if i want i can use the backup on THEVIC20.(if possible).
The copy of the Megacart rom is easy to find on the web, i dunno who made it available to download
Regards
Sjakie43
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Post by sjakie43 on Jan 7, 2021 11:25:41 GMT
But i don't want to give Brian a hard time so Megacart is no MUST for me i understand
But Stereo SID is !
Also it would be great to have some C16/Plus emulation
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